This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Reduce the Cooldown of Sanctuary by 2.4s.
Heal for 280 for each enemy hit with Reckoning.
Heal for 375 after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.