This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit with Valor.
Increase the travel distance of Grace by 20 units.
Increase travel speed during Grace by 20%.
Increase your maximum Health by 250.
Increase your Movement Speed by 3%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your maximum Health by 100.
Reduce your weapon recoil by 100% while using Iron Sights.
Regenerate 10 Ammo every 1s while using Hustle.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 8 Ammo after activating Combat Slide.
Increase your maximum Health by 50.
Heal for 100 for each shot hit while using In Pursuit.
Reduce the Cooldown of In Pursuit by 6s.
Generate 1 Ammo after getting a Killing Blow or Elimination.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 1% Ultimate charge.
Increase the area that Flare will Reveal enemies by 10%.
Reduce the recoil of your Pistol by 30%.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Your inactive weapon generates 6 Ammo every 2s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.