This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 3 Ammo after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Ammo by 2.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Generate 3 Ammo after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Ammo by 2.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Increase your maximum Health by 250.
Reduce your damage taken by 5% while Prowl is active.
Heal for 200 every 1s while Prowl is active.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.