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EU - Updated 11 days ago

Normal: Siege - 11 days ago
10m
-22
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-161 SR
View Match
13 / 9 / 14
2.22 KDA
Jenos
Level 10 / 4,271G
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 11 days ago
17m
+7
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+39 SR
View Match
34 / 13 / 20
3.38 KDA
Jenos
Level 10 / 8,287G
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 11 days ago
11m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+58 SR
View Match
9 / 1 / 27
22.5 KDA
Jenos
Level 10 / 4,786G
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Onslaught - 12 days ago
6m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+101 SR
View Match
22 / 0 / 10
27 KDA
Jenos
Level 10 / 4,227G
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Onslaught - 12 days ago
5m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+269 SR
View Match
18 / 2 / 12
12 KDA
Jenos
Level 10 / 3,617G
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 12 days ago
5m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+25 SR
View Match
3 / 2 / 7
3.25 KDA
Ying
Level 9 / 2,169G
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 12 days ago
6m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+60 SR
View Match
1 / 0 / 4
3 KDA
Raum
Level 9 / 1,911G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Normal: Siege - 20 days ago
6m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+15 SR
View Match
30 / 1 / 8
34 KDA
Kinessa
Level 8 / 3,939G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Siege - 20 days ago
16m
-33
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-39 SR
View Match
20 / 0 / 5
22.5 KDA
Raum
Level 8 / 5,065G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Normal: Siege - 20 days ago
8m
+7
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+30 SR
View Match
5 / 3 / 17
4.5 KDA
Ying
Level 8 / 3,883G
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 20 days ago
6m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+82 SR
View Match
9 / 1 / 4
11 KDA
Raum
Level 8 / 3,060G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Normal: Siege - 1 month ago
9m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+20 SR
View Match
22 / 0 / 7
25.5 KDA
Kinessa
Level 8 / 3,548G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Onslaught - 1 month ago
8m
-31
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-34 SR
View Match
0 / 0 / 0
0 KDA
Raum
Level 8 / 2,520G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Normal: Onslaught - 1 month ago
5m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+58 SR
View Match
30 / 0 / 9
34.5 KDA
Raum
Level 8 / 5,066G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Normal: Siege - 1 month ago
7m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+29 SR
View Match
19 / 0 / 3
20.5 KDA
Kinessa
Level 8 / 2,890G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Onslaught - 1 month ago
6m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+86 SR
View Match
6 / 0 / 8
10 KDA
Raum
Level 8 / 5,076G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Normal: Siege - 1 month ago
5m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+36 SR
View Match
3 / 0 / 9
7.5 KDA
Kinessa
Level 8 / 2,377G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Onslaught - 1 month ago
6m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+33 SR
View Match
35 / 1 / 5
37.5 KDA
Kinessa
Level 8 / 4,908G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Siege - 1 month ago
6m
-38
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-36 SR
View Match
0 / 0 / 0
0 KDA
Raum
Level 8 / 1,266G
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Normal: Siege - 1 month ago
12m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+39 SR
View Match
18 / 7 / 26
4.43 KDA
Ying
Level 8 / 5,773G
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 1 month ago
5m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+30 SR
View Match
11 / 0 / 11
16.5 KDA
Ying
Level 8 / 2,960G
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Onslaught - 1 month ago
10m
+20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+294 SR
View Match
1 / 12 / 24
1.08 KDA
Grover
Level 8 / 6,765G
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 16% for 2s after using Vine.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Level 1

Normal: Onslaught - 1 month ago
5m
+23
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+71 SR
View Match
14 / 2 / 9
9.25 KDA
Ying
Level 8 / 4,067G
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 1 month ago
16m
-38
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-118 SR
View Match
7 / 50 / 14
0.28 KDA
Ying
Level 7 / 4,280G
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 2 months ago
9m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+147 SR
View Match
12 / 4 / 21
5.63 KDA
Ying
Level 7 / 4,703G
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1