This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Heal for 60 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Heal for 60 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Heal for 60 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
Consuming Darkness stacks Heals you for an additional 20 per stack.