This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Combat Trance.
Increase your maximum Health by 250.
Heal for 40 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Combat Trance.
Increase your maximum Health by 250.
Heal for 40 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Combat Trance.
Increase your maximum Health by 250.
Heal for 40 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Combat Trance.
Increase your maximum Health by 250.
Heal for 40 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 8%.
Increase your maximum Health by 250.
Heal for 120 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 8%.
Increase your maximum Health by 250.
Heal for 120 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 8%.
Increase your maximum Health by 250.
Heal for 120 for each enemy hit by Heavy Blade.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 4.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.