This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit by Calamity Blast.
Heal for 15% of the damage Absorbed by Power Siphon.
Increase your maximum Health by 750.
Heal for 300 for each enemy hit with Shatterfall.
Gain 12% Power Siphon charge for each enemy hit by Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 400-Health Shield after activating Nullify.
Regenerate 4 Ammo every 1s while using Nullify.
Generate 6 Ammo for the target of your Protection.
Reduce the Cooldown of Recharge by 2s.
Heal for 50 after activating Nullify.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 400-Health Shield after activating Nullify.
Regenerate 4 Ammo every 1s while using Nullify.
Generate 6 Ammo for the target of your Protection.
Reduce the Cooldown of Recharge by 2s.
Heal for 50 after activating Nullify.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.