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160
Axce

EU - Updated 1 month ago

Most Played Champions
Season 6
Koga
Flanker
1.21 KDA
138 / 131 / 42
3 - 4 (43%)
1h 52m
Ying
Support
4.17 KDA
7 / 3 / 11
1 - 0 (100%)
6m
Raum
Front Line
2.67 KDA
3 / 3 / 10
1 - 0 (100%)
7m
Saati
Damage
0.95 KDA
8 / 11 / 5
1 - 0 (100%)
14m
Pip
Support
0 KDA
0 / 5 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
13
Won
6
Lost
7
Player Kills
KDA
1.13
Kills
157
Deaths
171
Assists
72
Objectives
CPM
250
Credits
39,427
Objective Time
12m 24s
Damage
Player
664,372
Team Healing
23,064
Self Healing
111,364
Weapon
525,188
Shielding
4,258
Taken
530,989

Casual Queues

Normal: Siege
11 Games
1,411
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 25m
playtime
36.36%
Win/Loss Ratio
1.05
kda
4
wins
32,774
Credits
226
CPM
147
kills
165
deaths
51
assists
609,118
damage
4,201
dpm
486,413
Weapon
431,359
taken
0
Shielding
10,107
healing
84,550
self healing
8m 22s
objective time
7
losses
Normal: Onslaught
1 Games
1,698
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
2.67
kda
1
wins
3,928
Credits
561
CPM
3
kills
3
deaths
10
assists
26,882
damage
3,840
dpm
23,589
Weapon
77,704
taken
4,258
Shielding
0
healing
15,263
self healing
4m 2s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,825
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
4.17
kda
1
wins
2,725
Credits
454
CPM
7
kills
3
deaths
11
assists
28,372
damage
4,729
dpm
15,186
Weapon
21,926
taken
0
Shielding
12,957
healing
11,551
self healing
0s
objective time
 
losses
Recently Played
May 5th - June 4th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches