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34
Frequent64

NA - Updated 11 days ago

Most Played Champions
Season 6
Lian
Damage
4.5 KDA
16 / 5 / 13
1 - 0 (100%)
8m
Vora
Flanker
3.83 KDA
19 / 6 / 8
1 - 0 (100%)
9m
Bomb King
Damage
0.11 KDA
0 / 9 / 2
0 - 1 (0%)
5m
Saati
Damage
1.85 KDA
10 / 10 / 17
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
4
Won
2
Lost
2
Player Kills
KDA
2.17
Kills
45
Deaths
30
Assists
40
Objectives
CPM
373
Credits
12,305
Objective Time
38s
Damage
Player
157,455
Team Healing
0
Self Healing
29,867
Weapon
118,586
Shielding
2,635
Taken
107,891

Casual Queues

Normal: Siege
1 Games
1,333
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

11m
playtime
0%
Win/Loss Ratio
1.85
kda
 
wins
2,689
Credits
244
CPM
10
kills
10
deaths
17
assists
52,741
damage
4,795
dpm
32,571
Weapon
33,838
taken
0
Shielding
0
healing
6,577
self healing
13s
objective time
1
losses
Normal: Onslaught
2 Games
1,768
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
100%
Win/Loss Ratio
4.14
kda
2
wins
8,146
Credits
479
CPM
35
kills
11
deaths
21
assists
103,102
damage
6,065
dpm
85,149
Weapon
49,221
taken
2,635
Shielding
0
healing
22,430
self healing
25s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,302
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
0%
Win/Loss Ratio
0.11
kda
 
wins
1,470
Credits
294
CPM
0
kills
9
deaths
2
assists
1,612
damage
322
dpm
866
Weapon
24,832
taken
0
Shielding
0
healing
860
self healing
0s
objective time
1
losses
Recently Played
May 29th - June 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches