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654
alanbrito2

NA - Updated 18 days ago

Normal: Siege - 18 days ago
9m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-102 SR
View Match
4 / 5 / 3
1.1 KDA
Buck
Level 52 / 1,531G
Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Normal: Siege - 18 days ago
14m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+18 SR
View Match
19 / 6 / 15
4.42 KDA
Imani
Level 52 / 4,108G
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1