This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the Healing received from Dark Siphon by 50 health.
Gain a 225 Shield for 5s after activating Tendril.
Heal for 60 for each enemy hit with Obliteration.
Reduce the cooldown of Tendril by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the Healing received from Dark Siphon by 50 health.
Gain a 225 Shield for 5s after activating Tendril.
Heal for 60 for each enemy hit with Obliteration.
Reduce the cooldown of Tendril by 3s.