This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Gain 40% Lifesteal.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 150.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Gain 15% Lifesteal while using Iron Sights.
Increase your maximum Health by 200.
Regenerate 4 Ammo every 1s while using Hustle.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 40%.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 200 every 1s while using Void Grip.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 40%.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 200 every 1s while using Void Grip.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Gain 40% Lifesteal.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 150.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Gain 40% Lifesteal.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 150.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Advance.
Reduce the Cooldown of Emitter by 2s.
Reduce your damage taken by 6% for 2s after using Missile Launcher.
Reduce the Cooldown of Missile Launcher by 2.8s.
Reduce your damage taken by 6% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the Health of Healing Totem by 450.
Increase the duration of Healing Totem by 0.6000000000000001s.
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Apply a Knockback of 200 to enemies hit by Charge.
Increase your maximum Health by 150.
Increase your Healing received from others by 15% while at or below 50% Health.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Gain 40% Lifesteal.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 150.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Gain 40% Lifesteal.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 150.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the Health of Healing Totem by 450.
Increase the duration of Healing Totem by 0.6000000000000001s.
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Barricade by 1.2s.
Increase your maximum Health by 600.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 each time one of your base Turrets hits an enemy.
Increase the Health of all your Turrets by 280.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 40%.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 200 every 1s while using Void Grip.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the Health of Healing Totem by 450.
Increase the duration of Healing Totem by 0.6000000000000001s.
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 40%.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 200 every 1s while using Void Grip.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase the Health of Healing Totem by 450.
Increase the duration of Healing Totem by 0.6000000000000001s.
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 66 every 1s while standing in Warder's Field.
Increase your maximum Health by 450.
Heal for 28 every 1s while Earthen Guard is active.
Reduce the Cooldown of Warder's Field by 5s.
Reduce your damage taken by 15% while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Kinetic Burst by 32%.
Gain 40% Lifesteal.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 150.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 40%.
Reduce the Cooldown of Astral Mark by 0.8s.
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 200 every 1s while using Void Grip.
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.