This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Shield.
Reduce the Cooldown of Fireball by 1.35s.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 300 for each enemy hit with Fireball.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Increase the Healing received from Dark Siphon by 100 health.
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 20%.
Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 8 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Increase your maximum Health by 150.
Increase your Movement Speed while in Sniper Mode by 75%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase your maximum Health by 50.
Heal for 100 after activating Flutter.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce your damage taken by 25% for 3s after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Increase your maximum Health by 50.
Heal for 100 after activating Flutter.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce your damage taken by 25% for 3s after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the duration of Soar by 1.1s.
Generate 2 Ammo after activating Soar.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.