This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2.5s.
Reduce your damage taken by 8% for 2s after using Pounce.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 50.
Heal for 350 after using Pounce.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Reload Speed by 7%.
Increase the duration of Shell Shield by 1.2s.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Heal for 165 every 1s while Shell Shield is active.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.