This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the Flight Speed of Transporter by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Reduce scope-in and scope-out time by 80%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the Flight Speed of Transporter by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Reduce scope-in and scope-out time by 80%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 1250.
Reduce your active Cooldowns by 8% after getting an Elimination.
Apply a Knockback of 900 to yourself after using Impasse underneath yourself.
Heal for 150 after activating Impasse.
Gain a 625-Health Shield for 3s after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the Knockback distance of Kinetic Burst by 40%.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Kinetic Burst by 1.2s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the Flight Speed of Transporter by 20%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Reduce scope-in and scope-out time by 80%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the Knockback distance of Kinetic Burst by 40%.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Kinetic Burst by 1.2s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the Knockback distance of Kinetic Burst by 40%.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Kinetic Burst by 1.2s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 1250.
Reduce your active Cooldowns by 8% after getting an Elimination.
Apply a Knockback of 900 to yourself after using Impasse underneath yourself.
Heal for 150 after activating Impasse.
Gain a 625-Health Shield for 3s after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Heal for 225 after using Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the Knockback distance of Kinetic Burst by 40%.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Kinetic Burst by 1.2s.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase your Reload Speed by 4% for 3s after using Detonate.
Heal for 225 after using Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Movement Speed by 15% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Reduce the Cooldown of Hidden by 4s.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield after activating Nullify.
Gain a 200-Health Shield after getting an Elimination.
Heal for 250 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 25% Lifesteal against your Retribution target.
Increase your Movement Speed by 9%.
Increase the travel distance of Combat Slide by 10%.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield after activating Nullify.
Gain a 200-Health Shield after getting an Elimination.
Heal for 250 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 65% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 8% during Shatter.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Reduce your active Cooldowns by 5s after getting an Elimination.
Reduce the Cooldown of Shatter by 1s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 62.5% Energy after earning a Killing Blow with Skewer.
Heal for 40 after activating Shadow Step.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Gain 3.5% Lifesteal while in Dragon Stance.
Generate 30% Energy after falling to or below 50% Health.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Reduce the time it takes to bring up Designated Sights by 50%.
Increase your maximum Ammo by 2.
Increase your maximum Health by 100.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 17.5% Lifesteal while in Dragon Stance.
Increase your maximum Ammo by 5.
Increase the Movement Speed boost of Agility by 12%.
Heal for 100 every 1s while Agility is active.
Increase your jump height by 20% while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Reduce scope-in and scope-out time by 80%.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield after activating Nullify.
Gain a 200-Health Shield after getting an Elimination.
Heal for 250 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield after activating Nullify.
Gain a 200-Health Shield after getting an Elimination.
Heal for 250 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield after activating Nullify.
Gain a 200-Health Shield after getting an Elimination.
Heal for 250 after activating Nullify.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Flight Speed of Transporter by 50%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Reduce scope-in and scope-out time by 80%.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Using Transporter instantly Teleports you to its target location.