This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 60.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase the jump strength of Crouching Tigron by 24%.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the Movement Speed penalty of Scope by 60%.
Flare lasts 1.7999999999999998s longer.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 100.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Gain 10.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase your maximum Health by 200.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 60.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase the jump strength of Crouching Tigron by 24%.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 60.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase the jump strength of Crouching Tigron by 24%.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 60.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase the jump strength of Crouching Tigron by 24%.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 60.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase the jump strength of Crouching Tigron by 24%.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.