This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase your Healing received by 5% while at or below 50% Health.
Regenerate 1 Ammo every 0.5s for 2s after activating Recovery.
Reduce your damage taken by 24% for 2s after using Recovery.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 for each enemy hit with Shock Pulse.
Gain a 450-Health Shield for 3s after dropping to or below 30% Health.
Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.
Reduce the Cooldown of Ghost Walk by 3s.
Heal for 500 over the duration of Ghost Walk.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your maximum Health by 300.
Increase the Health of your Bulwark by 600.
Heal for 100 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.
Reduce your damage taken by 18% while Projection is out.
Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Increase the Healing you do by 10% while at or below 70% Health.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.