This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase your maximum Health by 100.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the damage you take by 20% while at or below 40% Health.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Apply a Knockback of 400 to enemies hit by Charge.
Gain a 600-Health Shield for 3s after you use Charge.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Increase the duration of Hidden by 1s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 4s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Reduce the Cooldown of Magic Barrier by 2s.
Reduce your damage taken by 9% for 2s after Magic Barrier ends.
Heal for 150 every 1s while Magic Barrier is active.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Increase the duration of Hidden by 1s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.
Heal for 220 every 1s while Shell Shield is active.
Increase the travel distance of Shell Spin by 30%.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase your Healing received from other players by 12% while at or below 50% Health.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce your weapon recoil by 20% while using Iron Sights.
Generate 28 Ammo after getting a Killing Blow or Elimination.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.
Heal for 220 every 1s while Shell Shield is active.
Increase the travel distance of Shell Spin by 30%.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase your Healing received from other players by 12% while at or below 50% Health.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.