This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Inferno Cannon by 75%.
Reduce your damage taken by 5% for 2s after activating Elemental Shift.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Heal for 250 every 1s while using FrostFire Glide.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Inferno Cannon by 75%.
Reduce your damage taken by 5% for 2s after activating Elemental Shift.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Heal for 250 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Inferno Cannon by 75%.
Reduce your damage taken by 5% for 2s after activating Elemental Shift.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Heal for 250 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 100 after using Counter.
Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Heal for 15% of your maximum Health per second while using Billow.