This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 600.
Heal for 450 for each champion hit by Juggernaut.
Gain a 200-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Gain a 225 Shield for 5s after activating Tendril.
Increase the Healing received from Dark Siphon by 150 health.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.