This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 225.
Increase your maximum Health by 600.
Gain a 300-Health Shield after activating Nullify.
Heal for 225 after activating Recharge.
Reduce the Cooldown of Recharge by 0.8s.
Double the range at which you can use Nullify.