This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase your maximum Health by 100.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for an additional 400 with Nine Lives.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Heal for 75 after using Seedling.
Reduce the Cooldown of Dead Zone by 4s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.