This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while standing in Warder's Field.
Reduce the Cooldown of Earthen Guard by 0.5s.
Heal for 300 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 5s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 750 when using Second Chance.
Reduce the Cooldown of Second Chance by 2s.
Gain a 400-Health Shield for 3s after hitting an enemy with Setback.
Increase your Healing received by 6% while Stasis Field is active.
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.