This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Precision Sights.
Increase Deflector Shield's Health by 375.
Heal for 60 every 1s while Deflector Shield is active.
Increase your Movement Speed by 12%.
Bring up Precision Sights 30% faster.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 32%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 20%.
Increase your maximum Health by 100.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.2s.
Increase your maximum Ammo by 6.
Increase your maximum Health by 200.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 80%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase your Movement Speed while in Sniper Mode by 50%.
Increase your maximum Health by 150.
Increase the number of targets affected by Oppressor Mines by 2.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after using Pounce.
Heal for an additional 240 with Nine Lives.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase the duration of Prowl by 1.5s.
Reduce the Cooldown of Pounce by 1.5s.
Pounce Executes targets at or below 35% Health.