This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 18% for 4s after using Blossom.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 6% for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.