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81
MiniZnack7

EU - Updated 2 months ago

Normal: Siege - 5 months ago
16m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+148 SR
View Match
13 / 18 / 8
0.94 KDA
Kasumi
Level 55 / 3,996G
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Normal: Siege - 6 months ago
15m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-91 SR
View Match
2 / 14 / 7
0.39 KDA
Fernando
Level 55 / 3,851G
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1