This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Hitting a player with Revolver Heals you for 45.
Heal for 150 every 1s while drifting.
Reduce all active Cooldowns by 30% after getting an Elimination.
Generate 3% Ultimate charge after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.