This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Healing received by 24% while at or below 50% Health.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Reduces the Cooldown of Weightless by 2.4s.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Increase your Healing received by 12% while at or below 50% Health.
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Increase the radius of Healing Potion by 40%.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Increase your Healing received by 12% while at or below 50% Health.
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Increase the radius of Healing Potion by 40%.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Increase your Healing received by 12% while at or below 50% Health.
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Increase the radius of Healing Potion by 40%.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Increase your maximum Health by 600.
Increase the duration of Rocket Boots by 0.6s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after activating Flutter.
Reduce the Cooldown of Flutter by 0.6s.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce your damage taken by 25% for 3s after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Void Grip by 1.2s.
Increase the range at which you can use Void Grip by 30%.
Increase your maximum Ammo by 10%.
Gain 25% Lifesteal.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.