This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Gourd by 1.6s.
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Increase your Movement Speed by 8%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase the travel distance of Charge by 15%.
Increase your Movement Speed by 16% while using Shield.
Increase your maximum Health by 750.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Gourd by 1.6s.
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Increase your Movement Speed by 8%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase the travel distance of Charge by 15%.
Increase your Movement Speed by 16% while using Shield.
Increase your maximum Health by 750.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 600.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Increase your Healing received by 18% while your Bulwark is active.
Increase your maximum Health by 750.
Generate 5 Ammo after activating Commander's Grab.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase the travel distance of Charge by 15%.
Increase your Movement Speed by 16% while using Shield.
Increase your maximum Health by 750.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 48% while Recovery is active.
Reduce the Cooldown of Net Shot by 1s.
Reduce the Cooldown of Heroic Leap by 2s.
Increase your Movement Speed by 10% for 3s after using Net Shot.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 600.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Increase your Healing received by 18% while your Bulwark is active.
Increase your maximum Health by 750.
Generate 5 Ammo after activating Commander's Grab.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 48% while Recovery is active.
Reduce the Cooldown of Net Shot by 1s.
Reduce the Cooldown of Heroic Leap by 2s.
Increase your Movement Speed by 10% for 3s after using Net Shot.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ammo regeneration speed by 48%.
Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Ammo by 50%.
Increase the Chain range of Shock Pulse by 16%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 600.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Increase your Healing received by 18% while your Bulwark is active.
Increase your maximum Health by 750.
Generate 5 Ammo after activating Commander's Grab.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.