This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 4s after dropping to or below 30% Health.
Increase the travel distance of Advance by 7%.
Heal for 200 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.
Heal for 240 after activating Advance.