This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 300.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 16%.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Heal for 400 after using Counter.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rapid Shot by 1.2s.
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Increase your maximum Health by 200.
Reduce the Cooldown of Withdraw by 3s.
Heal for 140 after hitting an enemy with Crippling Arrow.
Increase the rate at which your Longbow charges by 25%.