This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Generate 1 Ammo after activating Flutter.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Flutter by 2.4s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Designated Sights by 40%.
Increase the jump strength of Octavia's Commanding Leap by 5%.
Reduce your damage taken by 5% while standing inside of your Distortion Field.
Increase your maximum Ammo by 8.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 32%.
Increase the Health of your Ultimate Health pool by 200.
Reduce the duration and effectiveness of Crowd Control by 5%.
Reduce your acid consumption by 90% for 2s after swapping into Planted Form.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 2.4s.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 2s.
Reduce the Cooldown of Void Grip by 1.2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 12%.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 1.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Hitting enemies with Bladed Chakrams Heals you for 60.
Heal for 225 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 1s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Increase the duration of Hunter's Mark by 2.4s.
Increase your maximum Ammo by 8.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 2s.
Reduce the Cooldown of Void Grip by 1.2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 12%.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Designated Sights by 40%.
Increase the jump strength of Octavia's Commanding Leap by 5%.
Reduce your damage taken by 5% while standing inside of your Distortion Field.
Increase your maximum Ammo by 8.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed by 3%.
Reduce your active Cooldowns by 10% when you get an Elimination.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 1s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Increase the duration of Hunter's Mark by 2.4s.
Increase your maximum Ammo by 8.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 1.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Hitting enemies with Bladed Chakrams Heals you for 60.
Heal for 225 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 32% during Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 1s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Increase the duration of Hunter's Mark by 2.4s.
Increase your maximum Ammo by 8.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Increase your maximum Health by 150.
Increase your maximum Ammo by 3.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce the Cooldown of Nullify by 5s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 32%.
Increase the Health of your Ultimate Health pool by 200.
Reduce the duration and effectiveness of Crowd Control by 5%.
Reduce your acid consumption by 90% for 2s after swapping into Planted Form.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 2.4s.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.