This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 20%.
Heal for 250 after hitting an enemy with Crippling Throw.
Increase your Healing received by 20% while at or below 50% Health.
Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.
Increase the radius of Blossom by 8%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)