This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 50% for 2s.
Heal for 75 after activating Recharge.
Generate 10 Ammo for the target of your Protection.
Increase your maximum Health by 450.
Generate 75 Shield after using Protection.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Shoulder Bash by 0.8s.
Generate 6 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Shoulder Bash by 0.8s.
Generate 6 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while at or below 40% Health.
Reduce your damage taken by 20% while at or below 40% Health.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce your damage taken by 40% for 3s after landing with Shatterfall.
Increase your maximum Health by 300.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.