This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.
Reduce the time it takes to bring up Iron Sights by 45%.
Gain 25% Lifesteal while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 for each shot hit while using In Pursuit.
Reduce the Cooldown of In Pursuit by 6s.
You gain 5% Lifesteal against your Retribution target.
Decrease your damage taken by 18% while using In Pursuit.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.
Activating Dodge Roll heals you for 375.
Increase the distance traveled when using Dodge Roll by 30%.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase the number of targets affected by Oppressor Mines by 5.
Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.
Activating Oppressor Mine generates 3 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the time it takes to bring up Iron Sights by 45%.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the time it takes to bring up Iron Sights by 45%.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the time it takes to bring up Iron Sights by 45%.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the time it takes to bring up Iron Sights by 45%.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 10% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.
Increase your Reload Speed by 7%.
Increase your Healing received from other players by 6% while at or below 50% Health.
Increase the duration of Shell Shield by 3s.
Increase the Health of Shell Shield by 1000.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 700.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal for 75 every 1s while standing near any of your Turrets.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Heal for 60 each time one of your base Turrets hits an enemy.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reduce scope-in and scope-out time by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.
Increase Grumpy Bomb’s Stun duration by 0.1s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 650 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 4s.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the travel speed of Hail of Bombs when deploying it by 45%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 40%.
Gain a 150-Health Shield for 3s after dropping to or below 30% Health.
Heal for 150 for each enemy hit with Shock Pulse.
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.