This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 44% while Billow is active.
Reduce the Cooldown of Whirl by 3s after using Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 50%.
Increase the Healing done by Rend Soul by 16%.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 3.2s.
Heal for 100 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Heal for 30 every time you Heal an ally with Moonlight.
Gain a 500-Health Shield for 3s after activating Lunar Leap.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Increase the duration of Hidden by 3s.
Increase your Movement Speed by 15% while Hidden is active.
Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.
Reduce the Cooldown of Hidden by 3s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after using Presence.
Increase travel speed during Grace by 10%.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.
Heal for 90 for each enemy hit with Shock Pulse.
Gain a 150-Health Shield for 3s after dropping to or below 30% Health.
Increase the Chain range of Shock Pulse by 32%.
Heal for 200 over the duration of Ghost Walk.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 15%.
Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Heal for 300 over 2s for each enemy hit by Blast Shot.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.