This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rocket Boots by 0.6s.
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Heal for 40 each time one of your base Turrets hits an enemy.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 560.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Consuming Darkness stacks Heals you for an additional 20 per stack.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Heal for 240 for each enemy hit with Obliteration.
Generate 5% Ultimate charge for each enemy hit by Obliteration.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.