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118
vladimsteak

EU - Updated 3 months ago

Normal: Siege - 3 months ago
10m
+15
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+110 SR
View Match
3 / 4 / 12
2.25 KDA
Androxus
Level 50 / 2,594G
Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 10% of the damage Absorbed by Reversal.

Level 1

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Normal: Siege - 3 months ago
17m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+382 SR
View Match
6 / 13 / 10
0.85 KDA
Cassie
Level 50 / 3,710G
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 60% for 5s after getting an Elimination.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Normal: Siege - 3 months ago
10m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-176 SR
View Match
0 / 8 / 2
0.13 KDA
Fernando
Level 50 / 2,353G
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 3 months ago
12m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+49 SR
View Match
13 / 8 / 13
2.44 KDA
Zhin
Level 50 / 3,836G
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Normal: Siege - 3 months ago
8m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-54 SR
View Match
3 / 8 / 10
1 KDA
Ying
Level 50 / 1,842G
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1