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999
Adiinata

Southeast Asia - Updated 9 hours ago

Most Played Champions
Season 6
Azaan
Front Line
3.22 KDA
8,266 / 3,991 / 9,192
553 - 323 (63%)
170h 20m
Fernando
Front Line
2.53 KDA
1,730 / 1,355 / 3,396
194 - 92 (68%)
57h 28m
Ash
Front Line
1.97 KDA
1,929 / 1,952 / 3,829
182 - 125 (59%)
65h 09m
Barik
Front Line
2.3 KDA
1,171 / 1,094 / 2,693
128 - 92 (58%)
43h 21m
Grover
Support
3.03 KDA
870 / 887 / 3,627
106 - 64 (62%)
32h 56m
Player Stats
Totals
Matches
Played
3,148
Won
1,850
Lost
1,298
Player Kills
KDA
2.47
Kills
21,538
Deaths
16,844
Assists
40,151
Objectives
CPM
268
Credits
9,811,578
Objective Time
5,465m 34s
Damage
Player
156,539,176
Team Healing
58,365,573
Self Healing
41,605,261
Weapon
123,429,988
Shielding
95,078,607
Taken
222,390,369

Casual Queues

Normal: Siege
2,806 Games
1,635
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

566h 56m
playtime
59.02%
Win/Loss Ratio
2.46
kda
1656
wins
8,503,868
Credits
250
CPM
18,794
kills
15,001
deaths
36,184
assists
142,588,246
damage
4,192
dpm
112,768,853
Weapon
204,837,196
taken
90,229,543
Shielding
54,179,006
healing
37,400,893
self healing
5,118m 28s
objective time
1150
losses
Normal: Onslaught
164 Games
1,632
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

25h 45m
playtime
58.54%
Win/Loss Ratio
2.51
kda
96
wins
774,904
Credits
502
CPM
1,498
kills
1,020
deaths
2,133
assists
8,347,692
damage
5,403
dpm
6,265,972
Weapon
10,440,361
taken
3,092,211
Shielding
2,086,270
healing
2,466,701
self healing
347m 6s
objective time
68
losses
Normal: Team Deathmatch
178 Games
1,604
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17h 48m
playtime
55.06%
Win/Loss Ratio
2.63
kda
98
wins
532,806
Credits
499
CPM
1,246
kills
823
deaths
1,834
assists
5,603,238
damage
5,246
dpm
4,395,163
Weapon
7,112,812
taken
1,756,853
Shielding
2,100,297
healing
1,737,667
self healing
0s
objective time
80
losses
Recently Played
May 7th - June 6th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches