This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Projectile Speed of Gourd by 10%.
Reduce the Cooldown of Gourd by 4s.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Increase the radius of Pyre Strike by 10%.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Reduce the Cooldown of Wings of Wrath by 0.6s.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 6%.
Increase your maximum Ammo by 5.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase the travel distance of Whirl by 16%.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Flutter by 0.6s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Dimensional Link by 1.25s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 6%.
Increase your maximum Ammo by 5.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase the travel distance of Whirl by 16%.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 44% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 3.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the recoil of your Pistol by 12%.
Reduce the maximum inaccuracy of your Pistol by 16%.
Hits with Talon Rifle generate 3% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300 Shield for 5s after activating Tendril.
Reduce the damage you take by 8% for 3s after activating Tendril.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Reduce the cooldown of Tendril by 2.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Flutter by 0.6s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.
Reduce the Cooldown of Battle Shout by 1.2s.
Gain 16% Lifesteal.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce your weapon recoil by 20% while using Iron Sights.
Gain 25% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase the radius of Blast Shot's explosion by 15%.
Increase your maximum Ammo by 3.
Increase the distance traveled when using Dodge Roll by 20%.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 3.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the recoil of your Pistol by 12%.
Reduce the maximum inaccuracy of your Pistol by 16%.
Hits with Talon Rifle generate 3% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 3.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Reduce the recoil of your Pistol by 12%.
Reduce the maximum inaccuracy of your Pistol by 16%.
Hits with Talon Rifle generate 3% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Dimensional Link by 1.25s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Dimensional Link by 1.25s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Dimensional Link by 1.25s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each enemy hit by Broadside.
Generate 2 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Gain a 750-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 2.4s.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Projectile Speed of Gourd by 10%.
Reduce the Cooldown of Gourd by 4s.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Dimensional Link by 1.25s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Flutter by 0.6s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Flutter by 0.6s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Dead Zone by 0.8s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.