This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Increase your maximum Health by 250.
Reduce the damage you deal to yourself with Sticky Bombs by 40%.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 after hitting an enemy with Disengage.
Increase your maximum Health by 150.
Generate 3 Ammo for each enemy hit by Blast Shot.
Reduce the Cooldown of Disengage by 5s.
Reduce the Cooldown of Blast Shot by 0.5s for each enemy it hits.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.