This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 280 for each enemy hit with Harpoon.
Generate 2 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 2.
Heal for 250 every 1s while standing near a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 100.
Reduce your damage taken by 16% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
Reduce your damage taken by 10% while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 150 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 50%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Heal for 210 every 1s while channeling Restore Soul.