This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Heal for 75 over 2s for each enemy hit by Blast Shot.
Increase the distance traveled when using Dodge Roll by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Dodge Roll heals you for 225.
Heal for 75 over 2s for each enemy hit by Blast Shot.
Increase the distance traveled when using Dodge Roll by 20%.
Increase your maximum Health by 200.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the maximum inaccuracy of your Pistol by 8%.
Swapping to your Pistol grants 20% Lifesteal for 3s.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 20%.
Generate 2 Ammo after activating Nether Step.
Heal for 30 after hitting at least one enemy with Defiance.
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Heal for 120 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.