Player Avatar
90
MJC04

NA - Updated 1 day ago

Most Played Champions
Season 6
Inara
Front Line
2.5 KDA
12 / 9 / 21
1 - 0 (100%)
15m
Ash
Front Line
1.73 KDA
12 / 11 / 14
1 - 0 (100%)
16m
Octavia
Damage
3.38 KDA
8 / 4 / 11
1 - 0 (100%)
7m
Lian
Damage
3.32 KDA
32 / 14 / 29
1 - 1 (50%)
22m
Drogoz
Damage
0.94 KDA
8 / 9 / 1
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
12
Won
4
Lost
8
Player Kills
KDA
1.49
Kills
81
Deaths
87
Assists
97
Objectives
CPM
260
Credits
28,831
Objective Time
12m 40s
Damage
Player
469,774
Team Healing
58,269
Self Healing
62,577
Weapon
407,566
Shielding
107,649
Taken
506,879

Casual Queues

Normal: Siege
10 Games
1,402
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 38m
playtime
30%
Win/Loss Ratio
1.55
kda
3
wins
23,311
Credits
238
CPM
71
kills
73
deaths
85
assists
400,959
damage
4,091
dpm
343,984
Weapon
460,273
taken
107,649
Shielding
58,095
healing
55,268
self healing
12m 15s
objective time
7
losses
Normal: Onslaught
1 Games
1,320
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
2,715
Credits
453
CPM
2
kills
10
deaths
1
assists
28,940
damage
4,823
dpm
23,807
Weapon
26,862
taken
0
Shielding
0
healing
2,253
self healing
25s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,660
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
3.38
kda
1
wins
2,805
Credits
401
CPM
8
kills
4
deaths
11
assists
39,875
damage
5,696
dpm
39,775
Weapon
19,744
taken
0
Shielding
174
healing
5,056
self healing
0s
objective time
 
losses
Recently Played
April 2nd - May 2nd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches