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113
Jokerock

EU - Updated 3 months ago

Normal: Siege - 3 months ago
8m
-17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-196 SR
View Match
1 / 13 / 0
0.08 KDA
Androxus
Level 56 / 1,285G
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Normal: Onslaught - 3 months ago
9m
+259
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+238 SR
View Match
5 / 7 / 16
1.86 KDA
Fernando
Level 56 / 5,436G
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1