This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce your damage taken by 16% while using Scamper.
Increase the Healing you receive by 14% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 over the duration of Scamper.
Heal for 100 every 1s while Magic Barrier is active.
Increase the Healing you receive by 35% while at or below 50% Health.
Reduce your active Cooldowns by 20% after getting an Elimination.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce your damage taken by 16% while using Scamper.
Increase the Healing you receive by 14% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 400 after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 400 after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 400 after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your maximum Health by 100.
Reduce the Cooldown of Magic Barrier by 2s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 30% after getting an Elimination.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 400 after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 400 after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 400 after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting yourself with Broadside now applies a Knockback of 300.
Increase your Movement Speed by 30% for 2s after exiting a Shortcut.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting yourself with Broadside now applies a Knockback of 300.
Increase your Movement Speed by 30% for 2s after exiting a Shortcut.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your Movement Speed by 30% for 2s after exiting a Shortcut.
Heal for 200 after exiting a Shortcut.
Increase your maximum Health by 150.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 30% Energy after falling to or below 50% Health.
Increase your maximum Ammo by 20.
Increase your maximum Health by 100.
Generate 10 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 14% while at or below 50% Health.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 50.
Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase your maximum Health by 100.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase the Healing you receive by 21% while at or below 50% Health.
Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.
Using Scamper Heals allies within 25 units and you for 600 over 3s.