This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 16%.
Heal for 200 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 16%.
Heal for 200 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 16%.
Heal for 200 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 every 1s for 3s after activating Stasis Field.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Increase your Healing received by 12% while Stasis Field is active.
Reduce the Cooldown of Second Chance by 1s.
Increase your maximum Health by 750.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Heal for 250 after hitting an enemy with Disengage.
Increase your maximum Ammo by 3.
Activating Dodge Roll heals you for 300.
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Heal for 250 after hitting an enemy with Disengage.
Increase your maximum Ammo by 3.
Activating Dodge Roll heals you for 300.
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Slither by 1.2s.
Reduce the Cooldown of Gourd by 1.6s.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 16%.
Heal for 200 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 16%.
Heal for 200 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 16%.
Heal for 200 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 every 1s for 3s after activating Stasis Field.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Increase your Healing received by 12% while Stasis Field is active.
Reduce the Cooldown of Second Chance by 1s.
Increase your maximum Health by 750.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 every 1s for 3s after activating Stasis Field.
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Increase your Healing received by 12% while Stasis Field is active.
Reduce the Cooldown of Second Chance by 1s.
Increase your maximum Health by 750.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce your weapon recoil by 60% while using Precision Sights.
Bring up Precision Sights 45% faster.
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce your weapon recoil by 60% while using Precision Sights.
Bring up Precision Sights 45% faster.
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce your weapon recoil by 60% while using Precision Sights.
Bring up Precision Sights 45% faster.
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Heal for 250 after hitting an enemy with Disengage.
Increase your maximum Ammo by 3.
Activating Dodge Roll heals you for 300.
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 16%.
Increase your jump height by 12% while using Stellar Wind.
Increase your maximum Ammo by 20%.
Increase the duration of Astral Mark by 1.6s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.