This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Increase your maximum Health by 200.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Decrease the rate of Wrath decay by 40%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 300.
Increase your maximum Health by 600.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 0.6s.
Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Heal for 35 for each enemy hit by your Salvo rockets.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Increase your Movement Speed by 10% for 3s after using Charge.
Increase your maximum Health by 150.
Reduce the Cooldown of Fireball by 2.25s.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Increase the duration of Astral Mark by 2s.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Increase your Movement Speed by 10% for 3s after using Charge.
Increase your maximum Health by 150.
Reduce the Cooldown of Fireball by 2.25s.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Reversal.
Generate 1 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Reversal by 6s.
Generate 2 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Restore 20% of your maximum Booster fuel after using Thrust.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Generate 45 Energy after getting an Elimination.
Your inactive weapon generates 4 Ammo every 2s.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the radius of Healing Potion by 32%.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 10% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 300.
Increase your maximum Ammo by 12.
Heal for an additional 160 after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 2s.
Increase the duration of Astral Mark by 2s.
Increase the range of Astral Mark by 12%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Reversal.
Generate 1 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Reversal by 6s.
Generate 2 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 300.
Increase your maximum Ammo by 12.
Heal for an additional 160 after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.
Your inactive weapon generates 4 Ammo every 2s.
Generate 60 Energy after getting an Elimination.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Increase the maximum Ammo count of both your weapons by 4.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Reversal.
Generate 1 Ammo after hitting an enemy with Defiance.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Reversal by 6s.
Generate 2 Ammo after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Shoulder Bash by 4s.
Increase your maximum Ammo by 2.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 2s.
Increase the duration of Astral Mark by 2s.
Increase the range of Astral Mark by 12%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 10% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Increase your Movement Speed by 10% for 3s after using Charge.
Increase your maximum Health by 150.
Reduce the Cooldown of Fireball by 2.25s.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Heal for 100 over the duration of Ghost Walk.
Heal for 60 for each enemy hit with Shock Pulse.
Increase the Chain range of Shock Pulse by 40%.
Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 300.
Increase your maximum Ammo by 12.
Heal for an additional 160 after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 300.
Increase your maximum Ammo by 12.
Heal for an additional 160 after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.