This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Increase your Movement Speed while firing by 5%.
Heal for 160 after activating Advance.
Heal 240 health for each player hit by Missile Launcher.
Increase the travel distance of Advance by 21%.
Increase the radius of Missile Launcher's explosions by 66%.