This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after hitting an enemy with Defiance.
Generate 1% Ultimate charge after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after hitting an enemy with Defiance.
Generate 1% Ultimate charge after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce damage taken by 12% while using Hustle.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Gain 25% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Nullify by 1s.
Increase your maximum Ammo by 1.
Increase your maximum Health by 450.
Increase the Movement Speed of your Protection target by 50% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the leap distance of Shatterfall by 40%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 100.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Nullify by 1s.
Increase your maximum Ammo by 1.
Increase your maximum Health by 450.
Increase the Movement Speed of your Protection target by 50% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase the jump strength of Heroic Leap by 20%.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Apply a Knockback of 200 to enemies hit by Charge.
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Increase your Movement Speed by 40% for 3s after using Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Nullify by 1s.
Increase your maximum Ammo by 1.
Increase your maximum Health by 450.
Increase the Movement Speed of your Protection target by 50% for 2s.
Double the range at which you can use Nullify.